Advanced Animations
Topics Covered in This Course:
In Section 1 of this course you will cover these topics:
Rendering polygonal objects
The theory and practice of light/object interaction
In Section 2 of this course you will cover these topics:
The theory and practice of parametric representation techniques
In Section 3 of this exam you will be evaluated on below listed topics:
The theory and practice of anti-aliasing techniques
In Section 4 of this course you will cover these topics:
Shadow generation techniques
Mapping techniques: texture and environment mapping
In Section 5 of this course you will cover these topics:
Procedural texture mapping and modelling
Ray tracing i: basic recursive ray tracing
Ray tracing ii: practical ray tracing
Ray tracing iii: advanced ray tracing models
Radiosity methods
Global illumination models
Volume rendering techniques
Advanced rendering interfaces: shading languages and renderman
Overview and low-level motion specification
Animating articulated structures
Procedural animation